Gaming arcades where everyone tries rhythm games, street fashion parents find interesting, culture that connects to what teens already like
Parents aren't wandering behind while teens explore—activities engage both generations simultaneously in the same space
Strategic breaks at convenience stores, arcade rest stops, phone time built in—teens stay engaged instead of checking out
Fluent English-speaking guides who understand gaming, anime, and pop culture—they talk with teens, not at them
"I'd been to Tokyo many times before and still had never seen or heard of most everything he included in our tour. We liked it so much, we immediately booked a second day!"
"It felt like we were touring with a friend who lives in Japan. Rina adapted the tour for our diverse group — kids from 7 to their 20s. Some of our best memories were things she improvised."
"My family wanted anime stuff and everything else jam packed into the day. Satoshi did not disappoint. My family is still raving about this tour days later!"
"Felt like we'd known him for years. Wanted an authentic lunch with no Ramen for a change — a 3rd floor Hot Pot Restaurant we never would have found."

SHINJUKU

GIRL IN HARAJUKU

LANTERNS, MEIJI SHRINE
Start where teen energy peaks. Multi-story Taito Station arcades with rhythm games at 100 yen per play, Super Potato for retro gaming, anime specialty stores. Parents explore alongside or hit nearby vintage shops.
Takeshita Street for Gen-Z fashion and Instagram-worthy treats. Purikura photo booths (500 yen) for ridiculous sticker photos. Walk backstreets to Shibuya Crossing—time the scramble light change for full effect.
Watch the city shift as neon signs light up. Navigate Omoide Yokocho's smoky alleyways where salarymen unwind over grilled skewers. Older teens explore Golden Gai's tiny bar maze (atmosphere only for under-20).
This is merely a suggestion. Your itinerary is fully bespoke.

SAKE BARRELS, MEIJI SHRINE

KABUKICHO, SHINJUKU

HARAJUKU